Game
Smashbob

6 years ago

Developer Update: 3/25/2020 - The new Obstacle and new Remix Levels!


Hello all,

This week I will be telling you about two new parts of Smashbob: The instant death block and remix Levels.

The instant death blocks are pretty straight forward: they kill you if you touch them. A common complaint I get about Smashbob in its current state is there is no reason not to just rapid-fire smash through levels. Now, there will be more variation to the games pacing.

Remixes are far more interesting. When I was initially making many of the games levels, many new players found them far too hard, so I dumbed down the difficulty to give them a chance to learn the games ins and outs. Now, I am adding the original versions back into the later half of the game, providing an extra challenge to players who have mastered the mechanics.

I apologize for posting this two days late, I was playing DOOM Eternal.

Cheers,

Jacob Snyder



0 comments

Loading...

Next up

A quick look at the new button graphics for the next update... What do you guys think?

Also, is that a new feature I see...?

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model๐Ÿ—ฟ

I was bored, so... ManutKat.

Strange Umbrella

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.