Game
Don't Zone Out

5 years ago

Development beyond this point has occurred after the jam has finished.




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Created a simple crown animation!

The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.​

Added ticks and crosses just so its clear what the objective is

This is a generator, it converts gold into electricity. They are the source of energy for your entire operation. 

These are blasters. They're pretty good at pummelling the enemy into dust. As long as they have power, they'll keep shooting into the void wherever they're pointed

These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.

A sneak peek of my entry for the GMTK Jam

You now can play at any resolution! It will scale properly. I also made the background only show at the sides

We have a main menu!

I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.

You can now press tiles again

Particles and camera shake, to add to the panic. This is something that I envisioned in the original concept, I just didn’t have time to add it during the jam.

Original concept: https://gamejolt.com/p/the-jam-theme-is-60-seconds-this-is-a-con…