Game
Don't Zone Out

4 years ago

Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.




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Particles and camera shake, to add to the panic. This is something that I envisioned in the original concept, I just didn’t have time to add it during the jam.

Original concept: https://gamejolt.com/p/the-jam-theme-is-60-seconds-this-is-a-con…

And so begins the process of salvaging all the non-rushed code. New project time!

A background!

This actually took 2 attempts, you can see the first attempt in gif 2. I rejected it because it was too distracting. It makes lines in your peripheral vision.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A sneak peek of my entry for the GMTK Jam

You can now press tiles again

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Development beyond this point has occurred after the jam has finished.