Game
FNAF World: When Worlds Collide MV Edition




3 years ago

Development Bits Part 4


Hi! Got more stuff to show you all for this game. Let's just get right to it.

  1. I removed the Map Button from the UI and finished developing the Fast Travel rocket. I may have given you all the options of where to travel in Fazbearica but you won't be able to access them until you actually discover the place. That's where the numbered buttons on the side of the game window will come into play. They will act as markers telling you what places you've discovered in Fazbearica.

  2. The majority of Fazbearica is done in terms of map design. The events that will take place in it are still in development and I'm deciding if I should make the main quest progress system where you should complete the first world first and then you can unlock the next one or I should make it like you get to a certain point in the first world and then you are able to travel to other places.

  3. I don't know if I showed you all this before but I've decided to have the animatronic characters have only 3 skills to use like in the original FNAF World game. You can learn other skills as you level up but they'll be stored in your skill menu and you can go there to equip them.

That's what I got right now. I might make a special update for the demo where you can complete at least one world and that's the end for now. That's still being decided. Thanks for being patient for this next devlog. I'll see if there's any more interesting stuff to share with you all without giving out spoilers. See you all later!



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