Our aim for Visions of Reminiscence is to perfect the gameplay and fully implement the narrative. We plan to make the final game a short but sweet experience and hope to release it officially within two or three years. However, we may publish it much sooner than that depending on how development progresses.
As of late, we have been recruiting new talent to help out with the art, animation, and music for the game. We are also reworking the camera system as well as several gameplay mechanics.
Furthermore, we are optimizing the rendering for better performance, and we are fixing any bugs. All of the content that we are currently developing is for the final game. We will continue to keep you updated on future developments! Thank you for your continued support!
Next up
Recollection Demo Releasing March 22, 2018 Alpha coming your way on the 22nd! Download the demo on Game Jolt! Enjoy the gameplay screenshots!
Recollection September 2017
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Another house i made long time ago.
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
My D&D art for my family so far (WIP if you couldn't tell)
0 comments