Hi, everybody. It's been a while. I haven't worked on Exit for the past 2 years due to difficulty with my life and, as a cause of that, lack of motivation. After starting a larger project with my friend last June, I realized how much I missed making games. I have since had my creativity and motivation replenished, and I think it's here to stay! I have spent the past month or so rewriting my code so that it is easier for me to read and easier to add things to. I have also started learning Python, so a Python port of Exit will be made alongside the classic Lua version. I am hoping to reach a wider audience with a Python and Lua version available. Expect more updates in the close future!
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Just a Pico sprite
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Regular exercise is key for healthy wings.
Try it out!










0 comments