I’ve got some bad news…. I will be discontinuing development of Voidtale due to a few factors; It’s incredibly time consuming to develop a game, and this game is nowhere near done with the 100+ hours I’ve put into it, and soon i’m going into highschool and I’m gonna be moving so I won’t have nearly as much time as I do right now. I would also like to move onto a project which is my own original idea, and something that I might be able to make money off of without copyright infringement. Thank you guys for all the support, and I’m sorry I couldn’t finish it.
Next up
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Finished work on the emotions of a new character for the tank universe
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Sonic and Shadow as Pokémons. #Fakemon
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…
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