Next up
Just some proof stuff is actually happening. It's been really slow and I had a LOT to do today. I'll start making props tomorrow. That's gotta be the worst part of game design. Until then.
It ain't much, but it'll add up over time. (I also made a board that was gonna be used a lot, but it crashed and didn't save :( ) Until then.
It's done. Kinda. The most important thing right now is making It's most basic form. Once I can rig it, I'll then start thinking about more complex textures. 3 more to go.
After the third, updates will be less frequent. Until then.
I'm back.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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