Greetings!
It’s been a while since the last update, I managed to get a job as a game developer and the payment was amazing, but it left me with little to no time to work on PF, that’s why the development suddenly halted. Recently I quit my job to pursue my passion, which is this game, I’ve been watching ALL of your videos and gathering feedback from them, in all this time, keep them coming!
Here’s a sneak-peak at the first draft of the planned RPG stats, the whole loot/items/equipment system is getting a complete revamp, implementing RPG mechanics into the game, carefully balanced to preserve the hardcore survival horror experience, it adds another layer of depth to the game, I will go more into details in the upcoming developer blog video.
Also here’s a small clip of an internal multiplayer test, it’s a network simulation running from my computer with another controller. https://www.facebook.com/Project-Frequency-Open-World-Survival-Horror-1499379513660405/videos
Anyways, Project Frequency is back in development and the commercial version is being worked on, get hyped, awesome news coming pretty soon, wait for that developer blog video :).
BioXide
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