Development on Pixgen will be a bit slower but will still continue. I am slowing development on it because savings objects placed in the scene has become a real big issue. In the meantime, I will be creating a new survival 3rd person game with many of the things I learned off of Pixgen. It will have crafting, inventory, and skillbar. But will not have destruction of the world like Pixgen does with grass blocks, tree blocks, sandblocks, etc. Looking forward to working on the new game in the meantime.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Showing off player 2 😎
What do you think?
Szayel Aporro Granz - Bleach
2d lighting experiment
it happens
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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