Game
Castlevania: Sanctuary of Illusion

12 years ago

Development Stats #1


I’m sure some of you are wondering about the current state of this game, so here are some fun development stats for your reading pleasure.

As of 8/21/2014 10:29 AM EST:

Animation Frames - 8,776

Player Models - 15

Enemy Models - 17

NPC Models - 1

Stage Screens - 20

Movies - 6

Music - 50

Sound Effects - 411

Entities Loaded - 129

Entities Known - 120

Total Entities - 249

Before anyone asks, 15 player models does not actually mean 15 playable characters. I often make enemies playable so I can test them more effectively. There are secret playable characters of course, but I won’t spoil how many.



2 comments

Loading...

Next up

Today I've finished placement of the stalactite hazards and tiled out two new rooms for the caverns. One leads to a hidden merchant while the other is the entrance to a boss room. #castlevania #gamedev

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Why walk when you can jump?