Game
Castlevania: Sanctuary of Illusion
11 years ago

Development Stats #2


One year ago today, I checked the stats of this project. Time to do so again!

As of 8/21/2015 12:15 AM EST:

Animation Frames - 13,059

Player Models - 16

Enemy Models - 28

NPC Models - 1

Stage Screens - 31

Movies - 7

Music - 78

Sound Effects - 495

Entities Loaded - 124

Entities Known - 257

Total Entities - 381

That’s not all though, I’ve decided to reveal two of the hidden characters that can be unlocked. Richter Belmont and Alucard!

5d0bef4552f6a.png
5d0bef4675a66.png

I’ve also added several new screenshots and a clip of a door animation test to the game’s main page, so check those out too!



17 comments

Loading...

Next up

Today I've finished placement of the stalactite hazards and tiled out two new rooms for the caverns. One leads to a hidden merchant while the other is the entrance to a boss room. #castlevania #gamedev

Development Stats #1

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Family band complete!

Strange Umbrella

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

My D&D art for my family so far (WIP if you couldn't tell)