Game
Castlevania: Sanctuary of Illusion
11 years ago

Development Stats #2


One year ago today, I checked the stats of this project. Time to do so again!

As of 8/21/2015 12:15 AM EST:

Animation Frames - 13,059

Player Models - 16

Enemy Models - 28

NPC Models - 1

Stage Screens - 31

Movies - 7

Music - 78

Sound Effects - 495

Entities Loaded - 124

Entities Known - 257

Total Entities - 381

That’s not all though, I’ve decided to reveal two of the hidden characters that can be unlocked. Richter Belmont and Alucard!

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I’ve also added several new screenshots and a clip of a door animation test to the game’s main page, so check those out too!



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Today I've finished placement of the stalactite hazards and tiled out two new rooms for the caverns. One leads to a hidden merchant while the other is the entrance to a boss room. #castlevania #gamedev

Development Stats #1

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The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby