The development of this game was originally live-streamed via my Twitch Stream so that others see and learn what a game development contest looks like over 48 hours (or at least, the time it is worked on). This stream is now available via here on Youtube. One final video will be posted some time after the results to that playlist as a recap on my thoughts regardding this competition and such. I hope you guys enjoy the videos!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Coming Soon...
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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Super Sonic Pixel art.










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