Game
Rat Witch Tactics
6 years ago

Development Update 4/5
Missed my deadline but very close to a fresh release. See below for details.


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First, just want to apologize for missing the deadline of the end of March and for being too quiet on development progress. Everything is still progressing toward a big release. Probably shouldn’t made the deadline so soon from getting back from vacation :) As things stand now, I think it will be another week or so before the release is ready. I’d like to get one more skirmish map in there before really getting into testing. Below is a brief overview of what’s coming with this update:

A paid, early access version of the full game. Probably something along the lines of a low or name your own price sort of thing. This will include:

  • A new story chapter not found in the demo (w/ 2 more on the way)

  • More robust skirmish options

  • Multiple skirmish maps

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An updated demo that will remove skirmish customization and only provide skirmish on a single map with randomly selected units. This will include all the bug fixes and general improvements of the full game.

Overall Improvements

  • Difficulty selection for story mode

  • New action animations for (most) unit abilities. Still working on magic effects.

  • New skirmish menu

  • New skirmish units

  • New ability effect: prevent movement

  • New ability effects: create flying bomb, wall, and barrier.

  • Improved lighting

  • Too many bug fixes to list

Currently working on implementing a dark level for skirmish, then I’ll be moving onto cleaning everything up for release, and then finally testing. Stay tuned and thanks for your support!

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