Game
Dystopian Fighter
12 years ago

Development Update #4: Now in Beta!


Hello everyone!

Dystopian Fighter is now in beta. Hurrah! Beta testing will officially end this Wednesday, August 13th, at 12:00 PM CST, but the download for the beta might still be up for a short time after. I’m not sure when I’ll officially release the game, but I think it will be sometime around noon on Thursday. I want to get the game out before my new computer arrives.

About the beta: please report any bugs you find. Now is also the perfect time to give any suggestions about something that I can add or improve on for the final release.

Can’t wait to hear back from all of you!

Craig

Snowstorm



0 comments

Loading...

Next up

Development Update #2: (Some) Graphics Implemented Hello everyone! I (for the most part) finished the graphics for the player and the enemies, plus I implemented some other graphics I liked. Take a look: Keeping you posted, Craig Snowstorm

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Alone Together....

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Subscribe to technoblade