Game
SWEET
8 years ago

Development update


SO, I’m on a vacation in Italy for 2 weeks, meaning that development will be paused for until the 18th. On the bright side, I have all the voice lines, so once I get back I’ll be insanely close to a final build. I don’t think I’ll make a trailer, because I’m so close that it would just be a waste of time for us both. The last things I have left to do is:

  • A credits scene

  • s u p r i s e

  • Testing

  • Polishing depending on how the testing goes

If anyone wants to become a tester for this game, just message me (You’d have to promise not to spoil anything and that you put in a decent amount of effort and not just like 5 mins of testing)

Have a nice day everyone!



0 comments

Loading...

Next up

Devlog 7 - First mission nearing completion, saving & more!

December Update! #fps #indie

Devlog 8 - First Mission Mechanically Done!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)