Game
RPD: 2216
10 years ago

Development Update - June 26th, 2016


#V. 0.0.2 HAS BEEN RELEASED!

Reworked the weapon system and implemented a weapon swapping system, as well as some HUD and visual effects overlays. I really like the way the menu screen has turned out so far, and I feel like it’s the way to go. There’s a slider for fov, as well as an option to enable/disable the screen overlay.



0 comments

Loading...

Next up

Small update on work I’ve been up to.

Another house i made long time ago.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Cash Banooca

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

I made a small jungle house.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Sonic and Shadow as Pokémons. #Fakemon

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669