Hey everyone,
This devlog won't be a large spectacle but I do have significant updates to share in regards to Project Readjusted 3. As you might be able to tell, the screenshots above have both new features and some new effects to help the game pop a bit more visually and mechanically. I say mechanically because I have changed the task slightly, but said change plays a pivotal role in completing the night. I won't go into too much depth, but this change will be alterable in the custom night menu.
Another change I have made to the game but isn't shown in the screenshots above is after-night content. Before, the game would not have featured after-night content. At the very most, it would have been cutscenes similar to the ones in the previous Project Readjusted entries. Now, there are short gameplay segments that help explain the lore of the series as a whole. I hope everyone will be able to piece together the game's story once and for all!
The game itself has been coming along smoothly and will 100% release before 2022. The main chunk of the game is finished and polished so that just leaves menus, transitions, and more boresome tasks!
Stay tuned!
-Mechlus
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