G’day guys,
I have forgotten the point of devlogs somewhat, so I am going to be posting as much as I can regarding development and progress without spoiling too much.
A new photo is now on the main FNBF2 page showing the main area where the 90% of the game occurs: Inside a wooden cabin out in the forest.
It isn’t ingame, it is the render.
This was one of multiple ideas and I picked this one because it is so different and fits with my idea for the story of FNBF2 so well.
There are three windows and a door you have to keep track of, and all you have to help yourself is a flashlight.
You have to move to each spot to do what you need, not sure about the door at this point, if you should hide from the threat or close the door on it.
Each animatronic will appear and you must use the flashlight to make them leave. Kinda makes no sense since that in FNBF 1 only foxy thrives in the night but since they’re withered, anything can go wrong, thats my excuse!
There currently is not any progress on the AI, I am working on the inside of the cabin which will be finished soon then I will begin Foxy’s AI since his graphics are ready.
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