Game
First Person Dungeon Crawler [Untitled]
8 years ago

Devlog 0.2


Dungeon Progress

I decided to replace all of the dungeons with one new one that includes a bit of backstory to the dungeon and a few more details. More dungeons coming soon!

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Title Screen, Options Menu, Pause

I’ve redone the UI for the title, added an options menu (including an invert mouse y option, however you must do it in the pause menu or it won’t work until I sort out a few things), and a pause menu.

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Quick Overview of Major Changes

1) Certain items are breakable now, you can break them by shooting them.
2) AI now get slowed down slightly for a second when shot.
3) AI now attack in increments with a cool down, instead of just instantly sucking your health.
4) Background gets slightly darkened when reading books and pausing the game.
5) Redid the tome learning system so now you can learn them in any order.
6) Fixed a number of bugs.
7) A bunch more that I should’ve written down.



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

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Successful landing

#screenshotsaturday

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I was bored, so... ManutKat.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).