Game
First Person Dungeon Crawler [Untitled]
8 years ago

Devlog 0.2


Dungeon Progress

I decided to replace all of the dungeons with one new one that includes a bit of backstory to the dungeon and a few more details. More dungeons coming soon!

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Title Screen, Options Menu, Pause

I’ve redone the UI for the title, added an options menu (including an invert mouse y option, however you must do it in the pause menu or it won’t work until I sort out a few things), and a pause menu.

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Quick Overview of Major Changes

1) Certain items are breakable now, you can break them by shooting them.
2) AI now get slowed down slightly for a second when shot.
3) AI now attack in increments with a cool down, instead of just instantly sucking your health.
4) Background gets slightly darkened when reading books and pausing the game.
5) Redid the tome learning system so now you can learn them in any order.
6) Fixed a number of bugs.
7) A bunch more that I should’ve written down.



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

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Werehog transformation process. #sonicunleashed

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If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I made a small jungle house.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!