Game
[No-Name]
8 years ago

Devlog #01 - Everything Implemented in Game!


This is a list of things that we have made in game;

Note: There will be a few attached gifs to see those mechanics & that player will not be there! Just a test character

  • Player movement

  • Player HUD

  • Splash Screen

  • Custome Cursor V.2

  • Dashing

  • Object interacting

  • Talking to NPCs V.2

  • Shooting V.3

  • Depth V.3

  • Error Screens

  • NPC Walking and Fighting

  • Room transition V.2

  • Title Screen V.2

  • Load & Save (With a few errors)

  • NPC Health Bar V.2

  • Water Reflection

  • Pause Screen

They may not seem a lot but they sure did take a lot of coding and effort. The V.2 or V.3 represents the number of times they have been changed or fixed.

Enjoy the gifs attached below! Also please feel free to give us your ideas! We get very happy when we see a community interact with us!

5d0aa7d53c4bb.gif
5d0aa7d6c9893.gif
5d0aa7d81bed2.gif


0 comments

Loading...

Next up

Have a good Boi

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

Why walk when you can jump?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Double Rainbow!!!

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling