Just geometry and enemy placement. The other 90% comes next.
Represents about 1/4 of the opening segment of the game. Attempted 3 times, presented uncut to assess a typical gameplay loop.
![5d0b8c7dd2caa.gif 5d0b8c7dd2caa.gif](https://i.gjcdn.net/public-data/fireside/posts/2/32/180032/media/5d0b8c7dd2caa-g5zbcfis.gif)
Demo coming soon. Watch for announcements.
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