Well, I was on vacation for a while but I have to start working and these are the most recent previews of As Above so Below, with its new improved version.
The entire environment and in general any aspect of the old version has been remodeled, with some changes in gameplay and others.
Features:
The flashlight mechanic were improved
The Monitor and UI of this had no relevant changes, except for the technical section
New hide-and-seek mechanic, used most of the time
New Flash mechanic for the Cameras, main mechanic of several animatronics
All sounds, effects and environments in the game have been completely reworked
The mechanics of the transporter did not undergo any relevant changes apart from the technical section.
Pending:
Functional time system, victory in the game
Animatronics main AI
Graphic Art of the Cameras
The menu is yet to be finished.
For now, that's all I have regarding the Gameplay, there's still content missing for the next Devlog dedicated to the Menu and its Features.
Thanks for reading the Devlog, I'll have more content to show in a few weeks.
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