It's time for an update, i see haha.
Well, welcome back everybody! Todays the day where i reveal some progress and vanish from this page in a while.
So.. what's new?
We did a lot pixel art lately for dusttrust. A large spritesheet, but its far from being "completed."
The overworld sheet for sans is almost
finished. All the walking sequences are done, we all need to do is some bonus little thingies.
As well as a new look for phase 2! Song is also out!
Phase 2 is about sans escaping from chara after they took a break and left them in a endless round. He fled into the barrier so that sans can have enough time to catch his breath and search for souls. He didn't found them and got yet again cornered in the barrier, now all he has to do is to make you suffer.
Yup, thats the barrier. There's a lot more i could explain. But you'll see when the entire game is out. ;)
Some dialogue made by me and Spice.
Sans animation has been also done for phase 1, i could show it if the video was a gif and not a video, haha.
I am excited for this project! I really am! And no, not on my watch that a sans game is gonna be done for like years. But if it will then it will be worth it. Theres gonna be a bit more interactions before the sans fight.
Anyways thats all folks! See you in the next devlog!
Assets belong to Zynro's Dusttrust team. You're not allowed to use them.
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