Game
Pitch Black
4 years ago

Devlog 1: Decided to delay Pitch Black to Fall (sorry)


I don't have much to say, I just remembered I have till Summer to get it out and think I need more time than that.

I've started posting some teasers for what to expect from the game (some of which will NOT be in the actual game such as early art) meant specifically to tease what this new universe is actually capable of.

Well, I will see you all (hopefully) playing my game in the fall!



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Devlog 17: Accepting imperfection

Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

I'm trying to find a way to redesign the Eye to be more creepy. This art is not meant to be a final design, I'm not proud of it, I was focusing on the lightning, but an idea I had while making it was adding spider legs

Devlog 16: I'm finally having fun with it!

The Xbox controller I use to test my game just died :\

But the controls work well :D

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Devlog 14: It's been a while, huh?

Devlog 15: The New Plan

gonna publish a new devlog soon...

#WIPWednesday