Game
Pitch Black
4 years ago

Devlog 1: Decided to delay Pitch Black to Fall (sorry)


I don't have much to say, I just remembered I have till Summer to get it out and think I need more time than that.

I've started posting some teasers for what to expect from the game (some of which will NOT be in the actual game such as early art) meant specifically to tease what this new universe is actually capable of.

Well, I will see you all (hopefully) playing my game in the fall!



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Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

Devlog 17: Accepting imperfection

Devlog 15: The New Plan

The Xbox controller I use to test my game just died :\

But the controls work well :D

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Devlog 14: It's been a while, huh?

I got my first 1st place :D

I'm trying to find a way to redesign the Eye to be more creepy. This art is not meant to be a final design, I'm not proud of it, I was focusing on the lightning, but an idea I had while making it was adding spider legs