Game
Pitch Black
4 years ago

Devlog 1: Decided to delay Pitch Black to Fall (sorry)


I don't have much to say, I just remembered I have till Summer to get it out and think I need more time than that.

I've started posting some teasers for what to expect from the game (some of which will NOT be in the actual game such as early art) meant specifically to tease what this new universe is actually capable of.

Well, I will see you all (hopefully) playing my game in the fall!



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had major bug that had demotivated me for the last month or so and halted development

I just fixed it with one line -_-

Beta Devlog 1.0-Pre6: Reanimating Corpses

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

Even the darkness is not dark to you. Find the truth in it.

Devlog 16: I'm finally having fun with it!

Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

Still working on my lighting. What do you all think?

Devlog 14: It's been a while, huh?

I'm trying to find a way to redesign the Eye to be more creepy. This art is not meant to be a final design, I'm not proud of it, I was focusing on the lightning, but an idea I had while making it was adding spider legs

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt