Game
Pitch Black
4 years ago

Devlog 1: Decided to delay Pitch Black to Fall (sorry)


I don't have much to say, I just remembered I have till Summer to get it out and think I need more time than that.

I've started posting some teasers for what to expect from the game (some of which will NOT be in the actual game such as early art) meant specifically to tease what this new universe is actually capable of.

Well, I will see you all (hopefully) playing my game in the fall!



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Devlog 16: I'm finally having fun with it!

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

I got my first 1st place :D

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

gonna publish a new devlog soon...

#WIPWednesday

Devlog 15: The New Plan

just the start

Devlog 17: Accepting imperfection

The Xbox controller I use to test my game just died :\

But the controls work well :D

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API