Game
Factorial Nightshift
2 days ago

Devlog 1:

I chose Clickteam because I want to keep that controlled, FNAF-style movement, and honestly—it’s way easier to work with than wrestling Source’s spaghetti code.

(2/2)




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Fan art for Foolish I'm feeling kinda better so I drew this

a drawing I did because I was bored😪. But I love how it turned out.😊

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Colorful Fox

Happy Late Easter!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.