Game
Tower Defence Game
8 years ago

Devlog 1: More Waves Coming Soon (0.3.0)


Like I said before, I actually made this game before I had much experience making games, so needless to say there are a bunch of problems in my way if I want to make this into something fun. One of these problems is the way I made the waves work. There was a reason I only had three waves: I made the waves super hard to create. Basically I had predefined paths for the enemies to take, and I had predefined timelines of when to spawn each indavidual enemy and its strength. Within the GameMaker: Studio IDE, this was really hard to do. Long story short, I rewrote the whole system, so now I can make waves really easily. I can also displace enemy paths like this:

5d09a0df513a0.png

Anyways, in the future I will make a bunch more balanced waves. Right now I have just arbitrary waves that aren’t balanced at all. I was able to beat my new levels with 13 lives left:

5d09a0dfeeb4b.png


0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

An infected room from the second part of Cybel ! Are you up for some cleansing?

Regional Bulbasaur. #Pokemon

Cash Banooca

Path of Kami, running around the shrine area

Coming Soon...