Game
Tower Defence Game
8 years ago

Devlog 1: More Waves Coming Soon (0.3.0)


Like I said before, I actually made this game before I had much experience making games, so needless to say there are a bunch of problems in my way if I want to make this into something fun. One of these problems is the way I made the waves work. There was a reason I only had three waves: I made the waves super hard to create. Basically I had predefined paths for the enemies to take, and I had predefined timelines of when to spawn each indavidual enemy and its strength. Within the GameMaker: Studio IDE, this was really hard to do. Long story short, I rewrote the whole system, so now I can make waves really easily. I can also displace enemy paths like this:

5d09a0df513a0.png

Anyways, in the future I will make a bunch more balanced waves. Right now I have just arbitrary waves that aren’t balanced at all. I was able to beat my new levels with 13 lives left:

5d09a0dfeeb4b.png


0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Family band complete!

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.