Game
Tower Defence Game
8 years ago

Devlog 1: More Waves Coming Soon (0.3.0)


Like I said before, I actually made this game before I had much experience making games, so needless to say there are a bunch of problems in my way if I want to make this into something fun. One of these problems is the way I made the waves work. There was a reason I only had three waves: I made the waves super hard to create. Basically I had predefined paths for the enemies to take, and I had predefined timelines of when to spawn each indavidual enemy and its strength. Within the GameMaker: Studio IDE, this was really hard to do. Long story short, I rewrote the whole system, so now I can make waves really easily. I can also displace enemy paths like this:

5d09a0df513a0.png

Anyways, in the future I will make a bunch more balanced waves. Right now I have just arbitrary waves that aren’t balanced at all. I was able to beat my new levels with 13 lives left:

5d09a0dfeeb4b.png


0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Just a Pico sprite

What you all think

Strange Umbrella

Microsoft Windows XP Unprofessional (windows logo prototype)

Only true badasses may pass! #conceptart #art #gamedesign

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Super Sonic Pixel art.