Hey everyone its been a while since I've posted some progress updates. So here's a couple gifs teasing some of the gameplay!



I have been working really hard on making sure the gameplay feels as polished as possible.
Hey everyone its been a while since I've posted some progress updates. So here's a couple gifs teasing some of the gameplay!
I have been working really hard on making sure the gameplay feels as polished as possible.
Here's a test render for Chuck's jumpscare. I'm gonna try and not to show to much stuff since I don't wanna spoil to much but I will still post updates and such.
it my birt day
Enter Their Kingdom. After Hours At Cody's is OUT NOW.
I may have spent too much time drawing a place holder for a character and now uh. I don't know what to say.
disgrace
Thanks to Game Makers built in deltatime function, Chuck's can actually be played in 144hz with no issues. You probably can't see it in the video because of GameJolt but when playing the game is butter smooth.
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
Figuring things out. Gamemaker is so much better than Clickteam it is actually frightening.
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