
Next up
Devlog:9 Ok you can forget part 7 because now it's different I added light to the rooms the ability to elave them and the character standing inside - the system is fully functional now! Follow and like for more :D
This is a really really early preview of what's our game Bilby going to look like! The music is an actual spoiler of the official soundtrack created by Andorios whom you can follow here for all sorts of amazing free music: https://www.youtube.com/@andorios.composer/videos
Devlog:6 Guys I finally finished the proces sof drawing and creating the whole planet of my game - now the name of is Bilby :) Part 3 of the game is now starting which is character creating - if you got any ideas for creatures or tasks let me know :)
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Devlog:14 I have added a lot of building and stuff to the chunk above the village! I have added a whole glasshouse with a task in it, couple of houses, paving and plants :D Follow and like for more! And tysm for all the support!!!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Devlog:8 Ok after a lot of work and effort I'm adding characters and more rooms tasks etc. Follow for more because there's defintely a lot coming! (Find the creature in the photo - it's the first inhabitant of the planet!)
Devlog:11 Finally I have added Gamepad support and this accesible room in the village! Follow and like for more :D
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Some more sneak peaks :) Now I am working on the level 1 puzzles :D















0 comments