Game
Eddsworld: Red Vengeance
6 years ago

Devlog 2.5 - Engine "Change"


Welp, looks like the game's engine has changed from the outdated GameMaker 8.1 to... GameMaker Studio 1.4... (Still a bit old, but it's certainly better in some regards.)

Still have all of the progress I've made thanks to being able to import the game into the updated engine.

Hopefully this should allow me to do a few more things than I could before, and there should even be more easily accessible resources (and 8.1 was just driving me insane )

-v0rtex



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Devlog 2 - Small Update

Devlog 1 - The (ACTUAL) Beginning

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

I was bored, so... ManutKat.

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Shuiro Haname. #Commission

Commission for @ShuHaname

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc