Hello everyone!
New news for our project! Two things today:
Animations:
In an effort to make the opponents and bullets more visible and more distinguishable in action, we animated them with a small scribble animation effect. In our previous devlog, you may have seen paint stains on opponents when they are hurt, they are generated dynamically. Now the stains are animated too!
Slow-motion:
This time, you, as the main character, will have access to an amazing weapon: the ability to slow down time! This will be really efficient to dodge bullets and shoot more precisely. But be aware, you will not be able to use that skill indefinitely. This ability will be highly upgradable, but we keep this for another devlog :)
Here’s a video to introduce the new things:
https://www.youtube.com/watch?v=sKVgN1Q0OWg&feature=youtu.be
See you soon for the next update!
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