Hey guys!
It's been a long time, but I think that it's finally time to so you some cool stuff that we've been cooking in the background...
This devlog is going to be segmented into different parts, such as SPRITES, MUSIC, etc.
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Let's start of talking about sprites, shall we?
We've got almost all of the sprites already finished for The Ruins!
So we've decided to show you some more sprites of that area.
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The sprites of Migosp, Vegetoid and Moldsmal are done by @RayBlu .
The sprite of Napstablook is done by @Supgerka_Official .
We already started on the sprites of Snowdin, and are currently finishing the battle sprites for Flowey and Toriel.
But with that, The Ruins will be done!
(In terms of sprites, at least)
(Note that some of the Ruins' monsters might be modified in the future, so leave your feedback in the comments!)
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This is something that is taking us a bit more on time that everything else, because we're making sure that we don't use leitmotifs that don't make sense, as well as making it fit in the right moments of the game.
But I'm very glad to announce that we're going to release 2 songs very soon!
These two being "Friendliness Pellets", and "THE GAUNTLET OF DEADLY TERROR!!".
In fact, we already released the track "THE GAUNTLET OF DEADLY TERROR!!" so go check it out on our SOUNDCLOUD!
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Now, for game progress, @Short_Monqey has been helping me to finish the overworld engine, which means that we'll start working on "The Ruins" pretty soon!
(In fact, we have already started to work on them a bit)
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The intro of the game is still being worked on, but as of now, there's not much to show.
Also, the Flowey Encounter has been fully remade using @Electroyed 's engine, and a new attack has been added.
Also, if you want to see some actual progress on the game, and not just technical stuff, I uploaded a few videos to my channel, so feel free to check them out!
And with that, this devlog is done!
We hope that you've enjoyed it, and stay tuned, because the release of "Friendliness Pellets" is right around the corner! ;)
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