Intro
Hello everyone, I've decided I'm gonna be giving updates on the game mainly in this style from now on untill I am out of school or after wrestling season when I have more time to spend time on the game. I just find it easier and more efficient for the time that I have than what I've done for my past games when I had a lot of time on my hands (posting a ton of small updates very frequently)
How development has been progressing
Work on the game has mainly been slow but steady, and as of recent I've been working on it a lot more than usual, enough to post an update video on the office. As I've said before in previous posts, balancing school, wrestling, and lifting take up 99% of my time during weekdays, so I usually only get to actually work on the game over the weekend. I've been doing what I can though, and I'm pretty happy with what I've made so far. Once the wreslting season is over, I'll definitely be able to put more time into working on the game during weekdays though.
What I have done so far
Office model
Most props for the warehouse map
Basic main office gameplay functions
Almost all concepts
Base for the loading screen
SFX for the loading screen and office
The main thing that needs to finished as of now are the animatronic models. Once they are complete, I will be able to work on a lot more of the game than I can now.
Conclusion
Thank you all for your patience and support, it really means a lot to me. I'm looking forward to the future of development, and I am happy with what I have complete so far.
See you all next time, stay tuned!
3 comments