Game
Metropolitana

3 years ago

Devlog #2 of Metropolitana is now on!

Take a look at the things i made the last few days πŸ‘‡πŸ‘‡

https://northcode.itch.io/metropolitana/devlog/452140/road-meshes-implemented




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Devlog #1 -- Curved roads

Want to take a look to this week devlog and know what we have done, how we made it and some other things about this week development?

πŸ‘‡Link to the devlogπŸ‘‡

https://northcode.itch.io/metropolitana/devlog/449132/first-week…

Take a look to these renders we made :o

Thats how we want the game to be, low poly and quite minimalistic, but able to be played in low or high end pcΒ΄s.

11/09/2022 progress

Now the road render as a mesh. This may look like something easy but it was the hardest challenge since i have become a programmer.

The next step is to make intersections between roads... wish me luck :)

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday