Hey all.
It's been a bit since the last proper devlog, so I have decided to make another one now. I haven't actually been working on this game for around 25 days as I was focusing on other matters (a smaller game, school), but now I have returned to the game. I have made some revisions to the plans for the game as well as an update on the office location lighting. You can view it below or via an Imgur mirror.
For what needs to be finished with the game, it's not too much. The AI is nearly complete, though it will require a lot of testing from a bigger group of testers than normal.
As for a trailer? I'll most likely be creating it after the night frame is 100% complete. That will be a big milestone for the game and I want to kick it off with a trailer. I've had many ideas for how the trailer will go and I can't wait to start work on it!
If you have not noticed from the previous gameplay screenshot, there are arrows on the left indicating that something can be performed to the left of you. That left area will be shown at a later date as it is the meat of the night section. I can't wait to show it off to everyone!
See you all then,
-Mechlus
3 comments