Game
Project Readjusted 3

3 years ago

v2.2.2 6/16/22 | Project Readjusted 3 is NOW RELEASED! View patch notes below.


Project Readjusted 3 is now released!


Thank you all for your continued support throughout this whole series. I am extremely grateful for everyone who has taken the time out of their lives to experience my games and I'm happy to say that the finale to Project Readjusted is now complete. I hope you all enjoy the game.

-Mechlus


Current Version: 2.2.2 as of 6/16/22

Patch Notes:

  • (2.2.2) Removed the "Project Readjusted 4" link from the final encounter in the patient hub

  • (2.2.2) Altered the mini-game character encounter dialogue to be more accurate with PR3 being the last game

  • (2.1.2) Fixed a bug where patients 2 and 3 are immune to the No Patient Deaths toggle in Custom Night

  • (2.1.1) 100% completion is now properly obtainable

  • (2.1.0) Subject Model #3A now makes two sound cues when it is approaching you

  • (2.1.0) Fixed misc. typos to abide by the new floor

  • (2.0.0) Cameras have been changed with the addition of new renders to make Busted easier to spot in all positions

  • (2.0.0) Tips have made how to deal with Subjected Member clearer as well as better game over screen tips

  • (2.0.0) Locations tab in Bonuses has been updated

  • (2.0.0) Ringing the bell when Busted is already nearby will insta-kill unless Subject Model #3A is nearby

  • (2.0.0) Patient tips in the Patient Hub have been made more to the point and obvious

  • (2.0.0) Camera switching speed has been increased

  • (2.0.0) Conveyor belt speed has been increased

  • (2.0.0) The ordering process has been increased in speed (after completing the little game)

  • (2.0.0) Busted now cues when he is near you if you had checked for him seconds before

  • (1.0.12) Busted can get softlocked if pulled to a room by a patient

  • (1.0.11) Minimal buff to all characters except for Busted + minor bug fix

  • (1.0.10) Busted would go to the patients and lock up if caused by a Wraith, causing all other animatronics to stop moving

  • (1.0.10) Completing A Daredevil's Trial would wipe the save file

  • (1.0.10) Custom Night mode would not reload on load to menu

  • (1.0.10) Fixed glow stick tip appearing after already being triggered

  • (1.0.10) Subtitle for "(PHONELINE BUZZ)" has been changed to "(INTERCOM BUZZ)" in all cases

  • (1.0.9) Fixed entered CN mode not displaying on reload to menu

  • (1.0.9) Fixed subtitle bug on night 5

  • (1.0.9) Mini-game 5 changed slightly

  • (1.0.9) Ordering supply bug fixed

  • (1.0.9) ??? now gives you a little more time to defend yourself

  • (1.0.9) CN mode doesn't reset values on reload to menu

  • (1.0.8) ???'s jumpscare cannot occur while the glow stick is up

  • (1.0.8) Decreased reaction time to Busted preparing an attack on a patient if lured by a scream

  • (1.0.8) Fixed minor typos

  • (1.0.8) Fixed pop-up after beating night 5

  • (1.0.7) Subtitles and tips turn off during jumpscares

  • (1.0.7) Added sustain frames to jumpscares

  • (1.0.6) Dead patients fix for cutscene

  • (1.0.6) Altered ??? jumpscare sound

  • (1.0.5) Fixed camera switching keeping the last camera displayed sometimes

  • (1.0.4) Fixed saving dead patients

  • (1.0.3) Updated game over tips once again

  • (1.0.3) Custom Night mode "Flashy Shtick" no longer has Busted set at 25

  • (1.0.2) Dead patients on night 5 now carry over properly

  • (1.0.2) ???'s lines now always have subtitles

  • (1.0.2) Busted AI has been adjusted to be less aggressive on earlier nights

  • (1.0.2) Altered death tips to be a little more informative - tips can also be found in the patient hub for those who are unaware

  • (1.0.1) Fixed a typo in the credits crediting some guy named "Mr. Nobody"

  • (1.0.1) Fixed patients not telling you their stories at the end of the game

  • (1.0.1) Fixed a typo in night 4's mini-game

  • (1.0.1) Busted now approaches the office faster after leaving the cameras



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