Game
Steel Titans
7 years ago

Devlog 23: Minor visual changes


Whats new?

Visual changes

Due to a complaint when I asked your opinions of the game, I’ve begun changing the sprites of a few enemies to make them easier to differenciate.

Rocket turret top

5d0951cf08cfd.png

Super Tank Base

5d0951cf6536d.gif

Rapid Tank Base

5d0951d0673c4.gif

Currently I haven’t changed the rocket tank or the other turrets as they have their own unique silhouettes.

Why so little changes? (again)

I’ve been busy half the time, and sick the rest. Wasn’t exactly able to make much progress.

Hopefully, I’m going to revise the development plan in the near future, possibly setting a deadline for release. Basically we’ll see.

Thanks for reading!

5d0951d130c69.gif

Itch.io page
Itch.io Devlog



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.