Game
SlimeJumper : Ultimate Jump



5 years ago

Devlog 23 | Slime Jumper : Ultimate Jump

23.October.2020

--- | New | ---

- New Mobile Controller Design

- New Electricity Effekt

- Level 8 Added

- add Jump with arrow up

- bugfixes

-- |New Version | --

- Demo Version 0.2.5 Released

https://gamejolt.com/games/SlimeJumper/434254




6 comments

Loading...

Next up

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

SlimeJumper: Ultimate jump comeback.

It's been a long time, but the slime is back!

In a few days, I'll tell you exactly what's going on with the game, what the current status is and what the future holds.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

New main menu layout!

the new main menu is not quite finished yet and e.g. the singleplayer butten will be designed like the old one, but this is the new structure of the menu

interested? then Wishlist it on Steam.

Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

the body is as good as finished. :D