
DEVLOG #3
I made a menu screen, its practically empty right now but I will add more when it releases.
Next up
DEVLOG #8
1. I added a new material, metal.
2. I added a new type of rock that gives you metal.
3. I added a sickle that lets you harvest more fiber.
Im thinking about a full release soon so I would greatly appreciate any support.
DEVLOG #2
Some screenshots of a game i'm working on
1. I added a boss called the king raider, he is faster than a normal raider and has a lot more health.
2. I added a day counter in the corner of the screen
game page: https://gamejolt.com/games/DoNotDie/830025
DEVLOG #5
Some screenshots of a game i'm working on
1. I added animals that can be hunted, they drop meat when killed and you can cook the meat at a campfire.
2. I rearranged some of the UI to make the screen less cluttered
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
DEVLOG #1
Some screenshots of a game i'm currently working on
1. I added health
2. I added enemy's that spawn in waves randomly around the map, When you hover your cursor over an enemy its name and health appears.
Game page: https://gamejolt.com/games/DoNotDie/830025
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Â
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
A little sneak peak of a new game I'm working on
Some more screenshots of my new survival horror game
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
DEVLOG #7
Some Screenshots of the survival game im currently developing.
Check out the beta release- https://gamejolt.com/games/DoNotDie/830025











0 comments