
Devlog 3 [Improved UI and Melee Combat]
I wonder if anyone is going to recognize this combat system that I was inspired
Hmmmmmm...
Next up
Diary of Our Days at the Breakwater
SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)
Buy F1st Strike Now: https://polydood.itch.io/f1st-strike
Hero's Spirit Devlog 1 - Concept and Movement
Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Â
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
SEASON 1 -Â NEW CHARACTERÂ (RYOZO) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.3 to Play as Ryozo (REACH PLAYER LVL 9)
Buy F1st Strike Now:Â https://polydood.itch.io/f1st-strike
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Hero's Harvest Devlog 2 - Combat System 2/2
Hero's Harvest Devlog 3 - Overworld/Lobby
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Concept Art
















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