Hey everyone! Progress on the "Patch" has definetly been super slow going but we're making progress non the less!
We've made signifigant progress recently, we've almost completely finished porting all of Flipped Out to our new engine: Godot! Legole has been killin it with progress on the coding recently! As well, Assault Guerilla has been finished! We're currently thinking on getting the cutscene at the begining replaced with a new and up to date one. As well as maybe finishing the other cutscenes! (But this is still in the thinking stage so don't take my word for it teehee!).
As we've made the update to Godot, Flipped Out will be now just a single application! All you'll have to do is download the EXE and you'll be good to go!
Unfortunately this update is not a big one as there's tons of things i could talk about but i don't want to spoil anything lol!
Next up
Devlog 2 - Name, Design and Changes!
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Coming Soon...
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Super Sonic Pixel art.
1 comment