Hey everyone! Progress on the "Patch" has definetly been super slow going but we're making progress non the less!
We've made signifigant progress recently, we've almost completely finished porting all of Flipped Out to our new engine: Godot! Legole has been killin it with progress on the coding recently! As well, Assault Guerilla has been finished! We're currently thinking on getting the cutscene at the begining replaced with a new and up to date one. As well as maybe finishing the other cutscenes! (But this is still in the thinking stage so don't take my word for it teehee!).
As we've made the update to Godot, Flipped Out will be now just a single application! All you'll have to do is download the EXE and you'll be good to go!
Unfortunately this update is not a big one as there's tons of things i could talk about but i don't want to spoil anything lol!
Next up
hello flipped out nation
feast my children...
Devlog 2 - Name, Design and Changes!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
"Our work is never over" they said.
So here's the first of the zodiac signs i will make for the next weeks.













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