Game
9 Till Void
5 years ago

Devlog 4 - April 2020


Things are starting to wrap up! At this point everything is implemented and I'm preparing to announce the release date. First I'll be putting out the game's steam page, which should happen in the next few weeks. Shortly after that I'll be announcing a release date, and then the game will be out and available! Hurray!

This game has been really fun to work on. I started it in August and more or less finished it in March, so that's a nice ripe 8 months. Goal was 6 months, but oh well. Plans changed a bit in December and January, so 8 months is pretty good considering that. I'm very proud of what the game has become and am really hoping people will enjoy it.

The gameplay will be fundamentally the same as the demo but with 20 levels to complete, as opposed to 8 in the demo, and twice as many spells to find. It'll also feature 4 unlockable characters, each with a strong starting spell and drawback to compensate. There will also be a custom mode where you can pick any combination of spells you've discovered from any of the 5 starting locations.

So... yeah! Stay tuned as this page gets updated in preparations for release. I'd like to announce the release date in... 3 weeks maybe?



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Devlog 5 - May 2020 [Pre-Release!]

Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.

​The Demo is available now for free!!!

The demo features:

1 Game mode (at least 2 in full game)

8 Levels (20 in full game)

10 Enemies (24 in full game)

36 Spells to find (72 in full game)

Enjoy!

I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

Devlog 2 - February 2020

Devlog 1 - January 2020

Sorry for the double post if you follow me as well as this game. i meant to just post this to this game anyway though. so here it is again!