Game
Facilitas Machinarum




1 year ago

Devlog 4: Coming to a conclusion.


Welcome to the fourth devlog for Facilitas Machinarum. I know I promised a July release date for this game, and it originally was on track for that. I have made the decision to delay it. This project started as a little idea I had back in march and slowly grew bigger and bigger the more I worked on it. I can't predict a release date now but I hope to release the game this year. I would say the game is close to 75% done. All the offices and cameras are done. 2/5 AI characters are done (will get into later). And finally a story is being developed and integrated into the project.

Speaking of the Offices and cameras...

1: Office and Camera UI revamp.

(The images are attached above)

I updated the offices and cameras to be on par with what I think fits the rest of the games standards. Since they were looking a bit rough.

2: Billy AI Finished.

Billy's AI is finished and functional! I cannot post an example due to the lack of optimization in the game so far. Once this is polished and complete I will update on what Billy's AI looks like.

3. New Teaser (The Good 'Ol Days)

Attached above.

That is all for now. Expect a new devlog somewhat soon. Possibly 3 weeks to a month. I'm not sure. Especially with school starting up for me. But I'll do my best to work on the game. Thank you for reading!

- Zob



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Next up

Devlog 2: More Progress

Devlog 0 (Kinda):

Happy August!

Fredbear's Family Diner

kitchen

See You Soon...

New camera UI and Feeds!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Thanks to @tee_jay for making this amazing art for the game!