Hey, how are you guys! I know it took me too long to do a devlog, but I will explain a lot of things that happened after that last post.
What happened inside the team?
Well, summarizing everything that happened within the team is somewhat difficult. starting with the expulsion and departure of several members of the development team.
such as the expulsion of the game's main modeler by decision of the development team, the departure of the user "ShadowCorruptus", delivering the latest work for the project.
Repercussions of this happening?
After the expulsion of the game's main modeler, the decision has been made to redo the designs "Havocs" and the characters "The B.O.A" and "Soulcage".
Here we present the new Havocs designs!
Modeled by @sanfaxrx
Apart from that, it was also decided to remodel the game map, here are some cameras so you can view them
How is the game going?
Well the game is going pretty well actually.
having the game map at 100%
the modeling of the characters at 87% (this is due to the remodeling of the characters)
But there are things to finish to be able to even play a mini demo
Have the voice actors start recording their lines for the game
Starting with programming
find a pixel art animator (as there will be some cinematics in pixelart, something like the chomper example)
Finish the modeling of the remaining characters: 3
What happened to the promised demo?
I have clarified this on my discord server, but I have decided to delay the demo until a date closer to the second trailer of the game, it was originally going to be released on December 31, but my team did not finish what was necessary to be able to do everything. I just preferred to move the date to a little later, to prevent my team from not having much load
Well, that would be all for now, wait for more progress on the next trailer, soon there will be more news.
Sayionara
- VixDev
17 comments