Game
Dusttrust: Rad Revision

13 days ago

Devlog #6

(screenshot is from game progress channel in discord!)


Hello everyone, I'm here to update you about the things we have done since the last devlog.

Things been... same, we made more coding and some extra sprite progress but there is still a few sprites missing. But we made nice progress both spriting and coding wise. I fixed more bugs and missed details, ssc has finished some of the unfinished sprites.

Game is... playable I guess? Menu, intros, game over and phase 1, 2, 3 are quite playable but there is a huuuuge list of bugs and missed things, my current task is fixing those bugs until the resources are completely done.

About the release date...

Depends on how fast we finish these assets & how much school doesn't bogg us down

-SpaceStationaryCore

But its clear that release is not extremely far from us (probably)

Basically what we need to do is, finishing the unfinished sprites and musics, and fixing bugs.

I've stopped posting coding progress for a few months, but nah, progress is still being continued everyday

so yeah, see you at the next post! (I'll leave some game screenshots for you)

https://discord.gg/44mcDDapSG

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Next up

announcement about game, also sorry I keep forgetting posting things here I'm fr :skull:

you may want to join our discord so you can see more progress!

https://discord.gg/z6uNf3r5mh

I have a deviantart account now!

You can find my sprites, arts there, I'll try to post frequently

https://www.deviantart.com/ilovcookies

snowdin bg by me

every 2 years

underfell sans fight spritesheet I made.

credit me for using

Undertale, but nothing's wrong.

DEVLOG #5

is it delicious? OF COURSE IT IS!!

new locked icon @SpacedOutCyntax made!

(that locked icon isnt a "coming soon" feature, you can unlock phases once you reached them)

Sans If He Actually Did His Job

some background I made in 2 days, trying to get used to it

you can use them while you credit me