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What do you think?

To put it simply, 9.5/10 game.

I loved this a lot. I usually don't like TML engine games, but this one was great. The sprites looked and felt to expressive. The gameplay felt extremely balanced yet hard. The phase 2.5 cutscene was super fucking cool. I loved the DT: egg edition phase 3 reference in phase 3. Just everything I loved in this game. There was a little bs during the phase 2 last attack with the big box and the game sometimes freezing, but that doesn't matter.

You all cooked so hard here. Now go make Dustbelief: Rad Revis-

This has got to be one of the coolest Undertale related fangames i have seen in my life, everything in here from the spritework, to the music, to the balancing is top notch and phenomenal, starting from phase 1, phase 1 is great, it does a fantastic job of easing the player into the expected level of difficulty, the 2 music options are phenomenal, the dialogue does not feel overly corny or dramatic, which is a common issue with most Dusttrust fangames, and the player is capable of piecing together a narrative with what is given in phase 1, overall, an extremely solid phase to kick the game off.

Moving on is phase 2, phase 2 basically takes everything phase 1 establishes and improves upon it, the attacks are far more challenging yet remain balanced, the introduction of slashes as an attack helps keeping Sans's moveset from becoming stale, the music is amazing, the animation is phenomenal, SPECIALLY that parry animation, great job on that one specifically, and the narrative which has already begun planting it's seed in phase 1 is continued in a very cohesive way, the final attack from this phase is very creative as it goes against many tropes of the average undertale fangame final attack, there aren't any blaster wheels no long drawn out sequence of bones just a solidly pieced together attack that gives the difficulty the extra push a final attack deserves, amazing phase

Phase 3 was by far my favorite phase, at first I was afraid that this would be similar to something like the original Disbelief phase 3, being far too long for it's own good, but surprisingly no! it was the perfect length, this phase was more dialogue based than narrative based and i really enjoy the banter between Sans and Papyrus, once more of course the attacks were really well balanced, the music was amazing and once more the animation outdid itself, most remarkable being Sans's entrance after Papyrus's solo attack, i also really enjoyed seeing Sans succumbing to the overwhelming Determination flowing through him and the use of LOADing in the final attack, while brief, was executed perfectly.

In conclusion, Dusttrust: Rad Revision is one of the most impressive Sans fangames i've seen in a long time, it's hard but not "average Undertale Fangame" hard it tells a good well rounded story without coming off as overly edgy and overall this was a fangame for which i genuinely cannot say anything bad, if i had to rate it, i don't typically enjoy giving 10/10's to anything as I believe that anything can improve in the end (oh yeah just remembered that unfinished sprite in phase 3 lol) so i'll be giving this fangame an extremely solid 9.75/10

I do not want to hear a single word from Underplay or else i'm gonna CRASH OUT

it's nice to see all that dusttrust development of 2019 finally come to fruition.

i wish that phase 1 had more detail put into it. in my opinion, it's the most mediocre and boring one to get through.

phase 2, like many others have said, would much more fun to play after some balancing. it was more infuriating than fun to get through

phase 3 was awesome though, i like the changes in dialog and the attacks were just right in terms of difficulty

overall, you guys provided a good experience for all the dusttrust fans out there. it'll be even better if the first 2 phases undergo some reworks. i'll be looking forward to seeing how this develops!

Just played the game, and I'm super sad and scared to declare that this is probably going to be better than DUSTTRUST X.

The smooth animation, actually challenging attacks, the pre-leak "alt" feel, and those amazing sprites, oh my goodness! What's striking is the character's personality, reminiscent of a "canonswap Underfresh Sans" - more hopeful and less of the "I'll shatter your soul" type, especially at the part where he looks back in the final corridor, which creates a connection to canonswap. Even though this is a remaster, the dialogue before the HL cutscene is non pre-leak enough to stand on its own (Especially with the correct capitalization going on, pretty neat.) This game has single handedly upped my expectations for DUSTTRUST X, and it's YOUR fault. I accidently shrunk my brother's jacket in the washing machine becasue my brother got died. (anyways solid 8.5/10, really fits the "RAD" kinda personality, if you expanded upon this it could've been a take.)

TL;DR: fresh personality that could be expanded upon and be its own take. great game make a dusttrust x take

SOLID 9/10

I LOVED THIS SO MUCH!!!!

ZERO COMPLAINTS OTHER THAN SOME BALENCING ISSUES

GREAT JOB AND KEEP UP THE GOOD WORK!!!!

I WILL DEFINATLY BE PLAYING PHASE 4 ONCE IT DROPS!!!!

https://youtu.be/4KLJZsUyjmg

Free

Dusttrust: Rad Revision

Version: 0.4.0about 1 month ago

Game Soundtrack

4 songs

Disclaimer: this game is made with those who know what Dusttrust is in mind, I highly recommend checking out the official Dusttrust if you haven't yet.

Dusttrust: Rad Revision is a remake of the Undertale fangame 'DustSwap: Dusttrust' in it's 2019 era, however it uses and puts it's own spin on ideas from previous attempts at Dusttrust remakes and interpretations

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#fangame #rpg #undertale #survival #altgame #strategy #action



all-ages
Mild Fantasy Violence

We're aware of the bugs you encountered, they all will be gone in next update but it also will take time.

We'll come back with improved visuals, better experience,optimisation and balancings.

Just wanted to let you know

thing

We have a soundcloud account now!

https://soundcloud.com/dusttrust-rad-revision

I forgor to celebrate the 200 followers, now we are 235 lol

thank you all!

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Sorry, the new bugfix update takes time.

Here is a smol sneak peek from the new options menu