
Next up
[Devlog 7] - Backgrounds
Truthfully, I'll tell you. It's hard for me to make backgrounds for games, but this one is my favorite. Initially, I had two versions of the background and they both sucked, so I chose an 80s retro sunset design for background.
Hero's Harvest Devlog 2 - Combat System 2/2
[Devlog 5] - Hit Effects
For the Hit Effects, I'm opting for a pixelated look
Inspired by Monster Hunter World Slash Hit Effect
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Hero's Harvest Devlog 1 - Combat System 1/2
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
[Devlog 4] - Swift System and Better Movement - Stand Your Ground
(The Swift System) inspired by SF6 Drive Rush Mechanic
Swift Dodge - Evasion after heavy attacks
Swift Dash - Boost your mobility and extend combos by canceling Heavy Attacks
SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)
Buy F1st Strike Now: https://polydood.itch.io/f1st-strike
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Mhmmmm




















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