Game
CaveVox
2 days ago

Devlog #7: Demo


Hello everyone!

The demo is available starting today, October 10, and will also take part in the Steam Next Fest: October 2025 from October 13 to 20! In this demo version, you can explore the first 5 dungeon levels solo, experience the atmosphere, and see the current state of the game.

Later, in Q4 2025, the Early Access release is planned — where you’ll be able to play in co-op with friends! Your feedback and reactions are extremely important to me, so please play, share it around, and leave your impressions!

251010-3.gif

Changelog: 

  • Tested on a 1GHz GPU — runs at 30–60 FPS on low settings; stable 60–80 FPS on a 2GHz NVIDIA GTX 1070 at high settings.

  • Added mouse settings for X/Y sensitivity and inversion.

  • Added a control guide panel in the main menu.

  • Fixed lighting reflections and light loading (though object or chunk loading may still be visible).

  • Fixed room generation bugs on certain levels.

  • Improved general item placement — items can now appear on the floor, ceiling, wall, or in corners.

  • Added small item generation — for example, objects can now spawn on tables, inside crates, or on top of them (and this will extend to other surfaces for specific items).

  • Added new props: Green-lit brazier, Bookshelves, Books, Bottles, and Bowls.

  • Added EULA license for the game.

  • Updated and expanded localizations.

If you find any bugs, please report them in the Discord channel under the #bugs section, or let me know in any other way.

6.png
4.png


0 comments

Loading...

Next up

Shadow The Hedgehog X pixel art

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

a drawing I did because I was bored😪. But I love how it turned out.😊

Made my first ever animation.

Some Shadow boss fight gameplay 👾

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.