- Added Sleeping System + Fatigue 
 I’m still working on it, but here is what I’ve done yet:- If you press “Y” you start sleeping and you can stop it with “Y” as well. While you’re sleeping the Speed is 3x and you gain every “normal” second +0.5% Health and +0.5% Fatigue (0.5 x 3 = 1.5 per “sleeping” second). 
- Every second(when you’re not sleeping), you lose -0.07% Fatigue. 
 For every +0.25% Stamina, that you get by standing stll, you also lose -0.001% Fatigue.
 (The fatigue text in the video is only for debug, it will not be there in the finished game)
 
- Added Steak 
 You can eat it by pressing “F” and it will give you +23% Food, +1% Health, -1.5% Hydration and +7% Stamina. 
- Added Lumber 
 It’s a Crafting Material and you currently only are able of getting it, by salvaging a Knife. 
- New Crafting Recipe 
 You can now salvage a Knife and get 1 Lumber and 1 Metalscrap. - =  - +  
Next up
https://www.youtube.com/watch?v=8OScF0SgCx4
City Life Simulator Devlog 9# - Barbershop, Crafting, Cooking #rpg #city #pixelart
Created this rabbit for Elimination City #pixelart #rpg #eliminationcity
Plans for Elimination City/Citizen Life in 2024
Some screenshots again after a while. The (very delayed) Devlog will come soon after I've finished the rest of the AI stuff.
Finished designing the Parking Lot (will add shadows soon as well)
https://youtu.be/wtEth4E9rWI City Life Simulator Devlog 10# - Fast Food Restaurant, Banking, Cheques #rpg #city #pixelart
Knowledge UI and Skills UI
GameMaker Studio 2 Update 2023.1 is out! https://gamemaker.io/de/blog/version-2023-dot-1-easy-collisions-…











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