Added Sleeping System + Fatigue
I’m still working on it, but here is what I’ve done yet:If you press “Y” you start sleeping and you can stop it with “Y” as well. While you’re sleeping the Speed is 3x and you gain every “normal” second +0.5% Health and +0.5% Fatigue (0.5 x 3 = 1.5 per “sleeping” second).
Every second(when you’re not sleeping), you lose -0.07% Fatigue.
For every +0.25% Stamina, that you get by standing stll, you also lose -0.001% Fatigue.
(The fatigue text in the video is only for debug, it will not be there in the finished game)
Added Steak
You can eat it by pressing “F” and it will give you +23% Food, +1% Health, -1.5% Hydration and +7% Stamina.Added Lumber
It’s a Crafting Material and you currently only are able of getting it, by salvaging a Knife.New Crafting Recipe
You can now salvage a Knife and get 1 Lumber and 1 Metalscrap.=
+
Next up
Knowledge UI and Skills UI
Plans for Elimination City/Citizen Life in 2024
https://youtu.be/wtEth4E9rWI City Life Simulator Devlog 10# - Fast Food Restaurant, Banking, Cheques #rpg #city #pixelart
Created this rabbit for Elimination City #pixelart #rpg #eliminationcity
GameMaker Studio 2 Update 2023.1 is out! https://gamemaker.io/de/blog/version-2023-dot-1-easy-collisions-…
Some screenshots again after a while. The (very delayed) Devlog will come soon after I've finished the rest of the AI stuff.
My Drug Cartel is a Drug Plantation Management Game coming soon on Steam. Wishlist it here: https://store.steampowered.com/app/2861950/My_Drug_Cartel/
https://www.youtube.com/watch?v=8OScF0SgCx4
City Life Simulator Devlog 9# - Barbershop, Crafting, Cooking #rpg #city #pixelart
My Drug Cartel Devlog #1 - Worker NPCs, Zoning, NPC vs NPC Combat, Research #pixelart #simulation #management
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