Game
Five Nights at Douglas
2 years ago

Devlog day 1


Today I continued working on Douglas the Dog—specifically on his body and endoskeleton. I won't be able to do much more today, though. I also thought about how to execute the gameplay mechanics in a way that's both challenging and fun. I want to give each animatronic a unique mechanic so they all have their own distinct character. I've already figured out mechanics for most of the animatronics, so I’m almost ready to start creating the game itself, once the animatronics' and locations' models are finished, of course.

Also, let me know if you want to see updates about the game every so often!

  8 votes Voting finished



1 comment

Loading...

Next up

Devlog day 2

Working on Douglas the Dog

filler post

Ticket booth gameplay

Devlog day 7

Technical Office Gameplay №2🌻

Douglas the Dog Teaser

Activity Report #1

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Shadow The Hedgehog X pixel art