Game
Five Nights at Douglas
11 months ago

Devlog day 1


Today I continued working on Douglas the Dog—specifically on his body and endoskeleton. I won't be able to do much more today, though. I also thought about how to execute the gameplay mechanics in a way that's both challenging and fun. I want to give each animatronic a unique mechanic so they all have their own distinct character. I've already figured out mechanics for most of the animatronics, so I’m almost ready to start creating the game itself, once the animatronics' and locations' models are finished, of course.

Also, let me know if you want to see updates about the game every so often!

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Devlog day 2

Douglas the Dog Teaser

Working on Douglas the Dog

Devlog day 7

bears

filler post

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday