Game
Five Nights at Douglas
2 years ago

Devlog day 1


Today I continued working on Douglas the Dog—specifically on his body and endoskeleton. I won't be able to do much more today, though. I also thought about how to execute the gameplay mechanics in a way that's both challenging and fun. I want to give each animatronic a unique mechanic so they all have their own distinct character. I've already figured out mechanics for most of the animatronics, so I’m almost ready to start creating the game itself, once the animatronics' and locations' models are finished, of course.

Also, let me know if you want to see updates about the game every so often!

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Devlog day 7

Douglas the Dog Teaser

filler post

I HIT 1,000,000 LIKES ON GAME JOLT!

A huge thank you to everyone who follows my projects and posts on GJ.

I am apparently the first individual to reach this milestone, and a trophy was made JUST FOR THE OCCASION! Thanks GJ!

Celebratory art by @JennyKai31

Devlog day 2

Come out and play!

Working on Douglas the Dog

70's bonnie

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?